Other Wise

The profits of being all wet

The core problem of the game that the players try to solve is simply that described above: the iterative process of building and modifying a DAG across which both good and bad things flow such that they net profit over the other players from their DAG manipulations by the end of the game.

This is going to be an extremely counter-intuitive game. Great.

Initial theme concept is of competing political campaigns. The politicians are of course self-serving and slimy. The player in the best shape at the end of the game wins the upcoming election and thus wins the game. There is no ranking, merely a winner and a set of losers.

I expect this will be a (near) pure card game. Unfortunately I suspect it won’t fit neatly within a multiple of 60 cards, but I’ll worry about that later. Scaling is probably 3-5 players. Multiplayer chaos is likely a problem, but we’ll see.

Basic pattern:

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