And the wallet bone is connected to the bribe bone
Much more work and thought has been going into this project than I’ve had time to document. Some notes:
Most important: Scoring is (good_press-bad_press)^2+money. Ties go to highest good press. Player with the most bad press is auto-eliminated
Event cards come with money (total defined on card). Other values on events are good and bad press. Good press slightly outnumbers bad press. This guarantees a winner outside of ties.
Draft an event higher up the stack results in money from the bank going on lower cards
Select an event and resolve it against your network, or play money and resolve it against another player’s network
There are three phases per turn: networking, event, press resolution.
In networking each player plays two cards, or plays one card and pays money to move one network card
In press resolution rounds only one step of the graph is resolved, not the full graph.
After all event cards are processed, networking and press resolution alternate until graph is empty
Commentary and processes of 
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