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	<title>Comments on: Oooo my pretty precious!</title>
	<atom:link href="http://kanga.nu/~claw/blog/2009/06/02/game-projects/corner-lot/oooo-my-pretty-precious/feed/" rel="self" type="application/rss+xml" />
	<link>http://kanga.nu/~claw/blog/2009/06/02/game-projects/corner-lot/oooo-my-pretty-precious/</link>
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		<title>By: J C Lawrence</title>
		<link>http://kanga.nu/~claw/blog/2009/06/02/game-projects/corner-lot/oooo-my-pretty-precious/comment-page-1/#comment-313</link>
		<dc:creator>J C Lawrence</dc:creator>
		<pubDate>Mon, 08 Jun 2009 23:54:09 +0000</pubDate>
		<guid isPermaLink="false">http://kanga.nu/~claw/blog/?p=534#comment-313</guid>
		<description>&lt;blockquote&gt;
  &lt;p&gt;I like how the location-based theme was implemented.&lt;/p&gt;
&lt;/blockquote&gt;

&lt;p&gt;Yo Ariel!  FWLIW the game concept started around properties in cities, set in the late 1940s.  Ariel picked that ball up very nicely.&lt;/p&gt;

&lt;blockquote&gt;
  &lt;p&gt;However, I find the text on the background map to be distracting.&lt;/p&gt;
&lt;/blockquote&gt;

&lt;p&gt;Printed here it almost vanishes in the general blur of the background.&lt;/p&gt;

&lt;blockquote&gt;
  &lt;p&gt;I also became attached to the candy colors which have now been muted, but maybe just because that was the first version I saw.&lt;/p&gt;
&lt;/blockquote&gt;

&lt;p&gt;Yeah, I liked them too, but this presents more easily and has a lower digestion factor.  The overt styling also gets a fair bit of praise.&lt;/p&gt;

&lt;blockquote&gt;
  &lt;p&gt;Have you considered scaling down the theme to areas within a city?&lt;/p&gt;
&lt;/blockquote&gt;

&lt;p&gt;Briefly.  I didn&#039;t find neighbourhoods as resonant as cities and few cities outside of London and New York have more than a couple easily regions that are easily recognised by a global audience.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<blockquote>
  <p>I like how the location-based theme was implemented.</p>
</blockquote>

<p>Yo Ariel!  FWLIW the game concept started around properties in cities, set in the late 1940s.  Ariel picked that ball up very nicely.</p>

<blockquote>
  <p>However, I find the text on the background map to be distracting.</p>
</blockquote>

<p>Printed here it almost vanishes in the general blur of the background.</p>

<blockquote>
  <p>I also became attached to the candy colors which have now been muted, but maybe just because that was the first version I saw.</p>
</blockquote>

<p>Yeah, I liked them too, but this presents more easily and has a lower digestion factor.  The overt styling also gets a fair bit of praise.</p>

<blockquote>
  <p>Have you considered scaling down the theme to areas within a city?</p>
</blockquote>

<p>Briefly.  I didn&#8217;t find neighbourhoods as resonant as cities and few cities outside of London and New York have more than a couple easily regions that are easily recognised by a global audience.</p>]]></content:encoded>
	</item>
	<item>
		<title>By: scottredracecar</title>
		<link>http://kanga.nu/~claw/blog/2009/06/02/game-projects/corner-lot/oooo-my-pretty-precious/comment-page-1/#comment-312</link>
		<dc:creator>scottredracecar</dc:creator>
		<pubDate>Mon, 08 Jun 2009 22:50:22 +0000</pubDate>
		<guid isPermaLink="false">http://kanga.nu/~claw/blog/?p=534#comment-312</guid>
		<description>&lt;p&gt;Thanks for resending.  I like how the location-based theme was implemented.  However, I find the text on the background map to be distracting.  I also became attached to the candy colors which have now been muted, but maybe just because that was the first version I saw.&lt;/p&gt;

&lt;p&gt;Have you considered scaling down the theme to areas within a city?  San Francisco or New York for example?  The theme works better for me at this level.  I never understood Manhattan&#039;s theme implemented in a similar way to the current version of Corner Lot.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Thanks for resending.  I like how the location-based theme was implemented.  However, I find the text on the background map to be distracting.  I also became attached to the candy colors which have now been muted, but maybe just because that was the first version I saw.</p>

<p>Have you considered scaling down the theme to areas within a city?  San Francisco or New York for example?  The theme works better for me at this level.  I never understood Manhattan&#8217;s theme implemented in a similar way to the current version of <a href="http://kanga.nu/~claw/blog/category/game-projects/corner-lot/" >Corner Lot</a>.</p>]]></content:encoded>
	</item>
	<item>
		<title>By: J C Lawrence</title>
		<link>http://kanga.nu/~claw/blog/2009/06/02/game-projects/corner-lot/oooo-my-pretty-precious/comment-page-1/#comment-307</link>
		<dc:creator>J C Lawrence</dc:creator>
		<pubDate>Mon, 08 Jun 2009 05:51:03 +0000</pubDate>
		<guid isPermaLink="false">http://kanga.nu/~claw/blog/?p=534#comment-307</guid>
		<description>&lt;blockquote&gt;
  &lt;p&gt;A small typo: the advanced rules talk about empy lots.&lt;/p&gt;
&lt;/blockquote&gt;

&lt;p&gt;Thanks.  Fixed.&lt;/p&gt;

&lt;blockquote&gt;
  &lt;p&gt;JC, could you please resend the link to me. I’m interested in seeing how the changes turned out.&lt;/p&gt;
&lt;/blockquote&gt;

&lt;p&gt;Email (about to be) sent.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<blockquote>
  <p>A small typo: the advanced rules talk about empy lots.</p>
</blockquote>

<p>Thanks.  Fixed.</p>

<blockquote>
  <p>JC, could you please resend the link to me. I’m interested in seeing how the changes turned out.</p>
</blockquote>

<p>Email (about to be) sent.</p>]]></content:encoded>
	</item>
	<item>
		<title>By: scottredracecar</title>
		<link>http://kanga.nu/~claw/blog/2009/06/02/game-projects/corner-lot/oooo-my-pretty-precious/comment-page-1/#comment-306</link>
		<dc:creator>scottredracecar</dc:creator>
		<pubDate>Mon, 08 Jun 2009 03:04:46 +0000</pubDate>
		<guid isPermaLink="false">http://kanga.nu/~claw/blog/?p=534#comment-306</guid>
		<description>&lt;p&gt;JC, could you please resend the link to me.  I&#039;m interested in seeing how the changes turned out.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>JC, could you please resend the link to me.  I&#8217;m interested in seeing how the changes turned out.</p>]]></content:encoded>
	</item>
	<item>
		<title>By: msaari</title>
		<link>http://kanga.nu/~claw/blog/2009/06/02/game-projects/corner-lot/oooo-my-pretty-precious/comment-page-1/#comment-305</link>
		<dc:creator>msaari</dc:creator>
		<pubDate>Wed, 03 Jun 2009 04:49:31 +0000</pubDate>
		<guid isPermaLink="false">http://kanga.nu/~claw/blog/?p=534#comment-305</guid>
		<description>&lt;p&gt;A small typo: the advanced rules talk about empy lots. The new art looks spiffy indeed.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>A small typo: the advanced rules talk about empy lots. The new art looks spiffy indeed.</p>]]></content:encoded>
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