Other Wise

The great affair is to move

Now that 18FR-RCE is getting publisher attention (more on this later), I’ve been working on two more designs: 1845 and 18RT. 18451 has been in flight for more than a year now, but 18RT has replaced it as the smaller, simpler vehicle for trialling some of the core notions of 1845 while also exploring its own area.

18RT?” I hear you cry? 18RoadTrain, an 18xx-inspired game set around the road trains of Australia, although in this case many Baltimore & Ohio inspired notions have been sneaking in as well.

Map

The current notion is for the map to cover the area from Darwin in the Northern Territory, down through Alice Springs to Adelaide in South Australia, and thence Melbourne in Victoria, and across to Brisbane in Queensland2. Perth (Western Australia), Tasmania and the various major ports would be represented by off-boards, the Nullarbor Plains likely being implied by a token surcharge in the Perth off-board or extreme terrain costs for a single hex connection there. The primary focus of the map however would be a morass of dits and terrain surrounding the cattle ranches, metal mines and other bulk-export production centres.

ozmap.jpg

Companies

The general idea is for a slew of private companies with 1870-esque revenue bonus tokens, accelerated track-builds, terrain discounts and the like. The general idea is that these would either be assigned to major companies ala many David G Hecht games, or sold (at close to cost) to major companies ala 1846.

I’d like to also represent, if only partially, the excessively poetic GSR and Ghan. Wrapping them in a revenue-based private is an obvious route, but perhaps less interesting. Instead I’ve been toying with the idea of a president-less investment vehicle (akin to the bank of England in 1848) which pays liability-less revenues as a function of both the current train technology level and much of the connection between Adelaide and Darwin has been built. Something similar might be also done with the (recent) iron ore connections to China, the Tasmania produce connection, the vast emergent wine industry etc, but in those cases in a manner which more directly connects to major companies operating in those areas.

I’m currently toying with 8-10 major companies which can be incrementally capitalised or fully capitalised at the president’s choice3.

Trains, err, Trucks

A first notion is to change how trains are managed. Of course they’re not really trains, but bear with me as calling them trains makes the 18xx-relevant language easier:

Track

The next area of exploration is a tentative form of impermanent track combined with an inversion of normal revenue allocations:

Stock market

I’m interested in varying the rates of appreciation at different sections of a stock market, as well as stock markets which don’t have the traditional triangular shape5. What if the market had a different shape? What if the top-edge of the market weren’t flat? What if the rate of appreciation across the market were non-uniform in an interesting manner? What if navigating the marker’s new particulars were significant to gameplay?

A first toy idea is below6:

40 45 50 60 70 80 95 110 125 145 165 190 220 255 295 340 390 450 520 600 690 795 915 1050 1210 1390 1600
35 40 45 55 65 75 85 100 115 130 150 175 200 230 265 305 350 405 465 535 615 705 810 930 1070 1230 1415
35 40 45 50 60 70 80 90 105 120 135 155 175 200 230 260 295 335 380 435 495 565 645 735 840 960 1095
35 40 45 50 55 60 70 80 90 100 110 125 140 155 175 195 220 245 275 310 345 385 430 480 540 605 680
30 35 40 45 50 55 60 70 80 90 100 110 120 135 150 165 185 205 230 255 285 315 350 390 435 485 540
30 35 40 45 50 55 60 65 70 75 85 95 105 115 125 140 155 170 185 205 225 250 275 305 335 370 405
25 30 35 40 45 50 55 60 65 70 75 80 85 95 105 115 125 135 145 160 175 190 205 225 245 265 290
30 30 30 35 40 45 50 55 60 65 70 75 80 85 90 95 105 115 125 135 145 155 165 180 195 210 225
25 25 25 30 35 40 45 50 55 60 65 70 75 80 85 95 105 115 125 135 145 160 175 190 205 225 245
25 25 25 25 30 35 40 45 50 55 60 65 70 75 85 95 105 115 125 140 155 170 185 205 225 250 275
20 20 20 20 25 30 35 40 45 50 55 60 65 70 80 90 100 110 120 135 150 165 185 205 230 255 285
20 20 20 20 20 25 30 35 40 45 50 55 60 65 75 85 95 105 120 135 150 170 190 215 240 270 300
15 15 15 15 15 20 25 30 35 40 45 50 55 60 70 80 90 100 115 130 145 165 185 210 235 265 300
15 15 15 15 15 15 20 25 30 35 40 45 50 55 65 75 85 95 110 125 145 165 190 215 245 280 320
10 15 15 15 15 15 15 20 25 30 35 40 45 50 60 70 80 90 105 120 140 160 185 215 245 280 320 370


Market Details

Stock price movement

Game Events:

Footnotes
  1. And more on 1845 later as well.
  2. ie everything except Western Australia.
  3. This may change. I do want to provide a choice regarding capitalisation, but I want it to be a real choice where both answers are frequently correct.
  4. I am also toying with using something like 1873′s train-multiple concept here.
  5. After 1828′s market which has a large new triangular section bolted on the end-tip of what is otherwise a normal triangular-shaped market.
  6. The gray sections are for calculations and are not part of the market.
  7. eg $210/share should a stock reach $1,600/share
  8. The notion is to have both incrementally capitalised and fully capitalised companies, at the player-choice per company, with the choice as to which to prefer and when being difficult.
  9. Recently termed the stock anus or sphincter in local discussions.