Twitter Week: 2009-08-15

  • The problem with arguing with your kids, is what you lose by winning. #
  • Translation: Expect regression when delegating across an interface you don’t own or control (via @alleyinsider) http://bit.ly/440qtE #
  • Oh I say! http://tr.im/wa2P ()via @hnshah) #
  • @jdludlow Nope, not tried our B&O changes yet. B&O shares the same audience as #18xx, making the get-to-table competition tough. in reply to jdludlow #
  • @ingredientx I like #TwitFire as an iPhone #twitter posting client. Good location, twitpic etc integration. in reply to ingredientx #
  • How do I translate a massive lead to a -$300 2nd place in 18Mex? By failing to pay attention to the damnable details. “Gahh!” I say. #18xx #
  • @ChristopherA Use your feed’s RSS & keep the reader’s DB. Or post your weekly tweets to your blog (wordpress plugin), and backup your blog. in reply to ChristopherA #
  • Adoption lifecycles. No surprise individually. There’s value in viewing the market as an amalgamation of such wave-states http://tr.im/wdQg #
  • Lokomotive Werks: An exercise in meticulously rational headily enthusiastic excess. Too much an economic snowball to like, yet so charming! #
  • Looking into Bohnanza’s design again. Brilliant, delightful work! All the numbers & patterns work perfectly. The master at his very best. #
  • @snicholson Que? A 45 minute snowball is a Bad Thing? Too long? Too short? Not enough investment time? (Lokomotive Werks) in reply to snicholson #
  • @punkzter 75mins to start, but 45mins after a game or two is not hard here. There aren’t that many decisions in the game. (Lokomotive Werks) in reply to punkzter #
  • Ahh, the Peter Principle. It applies to gamers and the games they play just as well. #
  • @ingredientx I wouldn’t have written it if it didn’t describe me to a T. in reply to ingredientx #
  • @jdludlow That’s not the half of it. The illusion that e-commerce is either secure or strict is about as true as the darksucker theorem. in reply to jdludlow #
  • @frandallfarmer Verified with Adam (Chinese), Alon (Israili), Mark (French) & Bjorn (German) a while back: rednecks are a cultural constant. in reply to frandallfarmer #
  • @punkzter There are what, 10-15 decisions per player per game in Lokomotive Werks, and likely less. That’s the key to getting the time down. in reply to punkzter #
  • @punkzter Not yet. I’ve not played them yet. Heck, I’ve not played either game for quite a while now. Thanks. in reply to punkzter #
  • @punkzter FWVLIW I don’t think Lokomotive Werks is good with merely 3 players. The dice tend to dominate. 4 or 5 players are better. in reply to punkzter #