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Pennies to Peter or Paul

Say you have 6 shares of a company at $60 with a total run of $15.

  • You can withhold and reduce your net value by $30 ($5 per share) and gain control of $150 in capital, for a net of $120 ($150 - $30).

Or:

  • You can pay and increase your net value by $90 in dividends (6 shares paying $15 each) and $30 in stock appreciation (6 shares with $5 appreciation each) for a total of $120.

On first glance $150 is bigger than $120, and yes, it is actually bigger. But do you think you can do more with that $120 in your pocket to buy shares in companies that will buy and run trains and pay even more dividends and so forth…or is $150 in a treasury, which is not enough to buy a train, somehow better? (Remember: You can sell your shares in order to realise that stock appreciation so you can then flip that money into something even more profitable)

By the bye: You’ll often see experienced players selling down their companies, sometimes even until they only hold the bare presidency. Why? Because that company is exhausted, the money all spent and the trains soon to rust. They can buy paying shares in other companies (thus gaining those dividends and stock appreciation) while the sold shares also work for them by paying into the treasury – thus giving them double the money!

Commonly, the company also isn’t worth keeping hold of – a brand new company full of money is a better deal in every way. If someone wants to take it, bully for them – they can find and pay for a permanent train for it – otherwise all those shares in the pool will pay into the treasury when the company runs (partially resuscitating the company) and the shares will be nice and cheap to buy back in a future stock round after your money has been working for you more usefully somewhere else. And in the meantime there new companies full of money to float and help every other player’s trains to rust too…

Confident Termination

To give a quick sense of a fairly normal trajectory for 1830 and most other similar games:

  • SR1: 3 companies float.
    • OR1.1: First companies buy a single 2T each, last company buys 2x2T (thus ~guaranteeing that the 3T will come out in the next OR).
  • SR2: Some shares are bought and sold. (Sometimes a company floats if only 2 floated in SR1)
    • OR2.1: First company buys 2x2T+3T and their privates, later companies buy one or two 3Ts and their privates. Maybe a 4T is bought, but probably not.
  • SR3: 3-4 companies float. Sometimes all remaining companies are floated.
    • OR3.1: All the remaining 3Ts are bought, first and maybe all 4Ts are bought, 2Ts rust.
    • OR3.2: Companies run. Sometimes a 5T or two are bought.
  • SR4: Any remaining companies float, portfolios start to consolidate.
    • OR4.1: Any remaining 4Ts bought. Probably a 5T is bought, possibly all of them.
    • OR4.2: Likely a 6T is bought, possibly all of them.
  • SR5: Portfolios adjust.
    • OR5.1: Companies run. Any remaining 6Ts are bought.
    • OR5.2: First diesel is bought. 4Ts rust.
    • OR5.3: Companies run.
  • SR6: Final share buys.
    • OR6.1: Companies run.
    • OR6.2: Companies run.
    • OR6.3: Companies run. Bank is broken. Game over.

Many newer player’s games run for much longer than that: 7, 8, 9 SRs, sometimes even 10 SRs. The general reason why is slow train buying. As it is difficult to describe exactly what slow train buying is to a new player – slow compared to what? – the above gives a sense of what a game looks like from the outside with normal rates of train buying. Some games (with at least modestly skilled players) will go faster than that.

Now the above isn’t the only possible game trajectory or even always the ideal trajectory for every game, far from it, but it is a pretty common path in its broad shape. No 18xx player should be surprised by a game which runs at that rate or even a bit faster.

More broadly, 3-player games will tend to run a bit faster and larger player-count games will tend to run a bit longer. For instance, 6-player 1830 is commonly a 7 SR game simply due to marginal inefficiencies from the money being so divided.