Posts about Personal (old posts, page 2)

Twitter Week: 2009-05-16

  • @jdludlow Mind sending a summary of your game of Corner Lot? A comment on my blog would be great – that’s how the rest are reporting. in reply to jdludlow #
  • Played 1832. I’m not a Bill Dixon-game fan (cf 1870). Too many levers, fiddle, exceptions & chrome. Bank private & price protection are nuts #
  • I should learn: the lower the player count, the faster the train rush in #18xx. 1860 tonight? #
  • Played my favourite #18xx: 1860. Hugely facile & dynamic: 4 competing rhythms/phases, nasty tile set & track, many precise timing points. #
  • @msaari 1860 is the next on JKLM reprint list, incl mult improvements over 1st ed. It is a truly weird 18xx, weirder than 18EU or 1841 #18xx in reply to msaari #
  • @msaari Yup. JKLM’s relationship with printer is not…ideal. I am patiently on edge of my seat. 1st ed took 8mo from order to ship. #18xx in reply to msaari #
  • RT @icheyne:On the advice of @securitynow podcast 195, I’m disabling Javascript in Adobe Reader - http://is.gd/z833 #
  • RT @ericries:Great article “Fear is the mind-killer” by @ericries… reduce consequences, and fear often, fear early. http://is.gd/z33N #
  • Retweet this if you disagree with Twitter’s decision to hide replies to people you don’t follow. #fixreplies #
  • @icheyne I use the all-replies model to find useful people & conversations. It is the only signal network that Twitter actually represents. in reply to icheyne #
  • Nail-biter Stephenson’s Rocket: Last move merged all networks into 1, giving me share & station lead & win after trailing all game by 40+VP #
  • The most clear visual evidence we live on an orbiting planet, seen while standing on said planet: http://bit.ly/pK9I1 #
  • I doubt: RT @ericries:RT @mashable: Twitter’s Response to #fixreplies: We Can’t (please RT) - http://bit.ly/FAoUV #
  • Oh #twitter, the caterpillar of death is far less charming than the #failwhale of uncertainty! #
  • Remember how the HHGTTG runs on about how very large space is, how unimaginably huge & population zero? Yeah, me too: http://tr.im/lgVx #
  • @ChrisTheCat I’m mostly pleased with Nambu. in reply to ChrisTheCat #
  • @ev Voice amplification of @ replies is what made #twitter useful to me. I hope #fixreplies doesn’t toss the baby with the bath water. #
  • @ChrisTheCat Just upgraded #twitterfon. Where are the ads? in reply to ChrisTheCat #
  • @andrew_chen Did the “coffee?” email you requested I send you get spam trapped? #

Twitter Week: 2009-05-09

Twitter Week: 2009-05-02

Twitter Week: 2009-04-25

Twitter Week: 2009-04-18

  • @andsoerinsaid Bohrer has repeatedly kiboshed the idea of a UvC reprint. We’ll see. #GoF in reply to andsoerinsaid #
  • @peterpham Karma is good. Give him a disposable email addr so he can also keep his karma straight & feel honest. in reply to peterpham #
  • @kgnunn Local group summary of Diamond’s Club: Interesting but short legs. No more than 6-10 plays before exhausted. We’re ~4 plays in. #gof in reply to kgnunn #
  • @neilhimself We asked, “Most useful & expressive word added to English in the last century?” The winner: Doh! Your nomination? in reply to neilhimself #
  • @icheyne I use #bgdf_chat on mibbit (boardgame design) & some OSS projects on effnet & freenet. Long wished BGGChat was IRC based. #IRC in reply to icheyne #
  • @timoreilly @precipice It’s often cheaper & faster to deliberately make & fix a bad decision than to get it right in the first place. in reply to timoreilly #
  • @ingredientx Welcome to my world for 3+ years while I was at PayPal. The truth and the chattering classes bear very little relation. in reply to ingredientx #
  • @brettspiel @ingredientx Yep. PayPal is slammed for anti-laundering/fraud/etc laws/contracts etc they can’t talk about due to privacy regs. in reply to brettspiel #
  • @icheyne I get ragged on as as I use both score and thrice and am neither Indian or British. in reply to icheyne #
  • @icheyne Do a TwitSearch for #IRC. Lotsa hits. A channel list on freenet or effnet shows much non-tech activity. I’m on 24/7/365. #
  • @icheyne Mibbit has a neat dedicated web-widget for the non-IRC literati (see the one at bgdf.com). I use irssi. #irc #irssi #bgdf in reply to icheyne #
  • RT @neilhimself: Was just sent awesome link to a short film by me drawn by Gahan Wilson. #
  • 18Mex again last night. Bank broke after 3 diesel ORs! Too soon. Still figuring out why train rush was so lurchy & slow. 5P>4P? #18xx #
  • I want to read their S-1. Huge insights into product & market likely. RT @nytimes: EBay Plans Public Offering for Skype http://bit.ly/m3dvC #
  • Good typography summary of concerns and design guides for HTML/CSS: http://bit.ly/jOIH #
  • Somali pirates can’t escalate materiel as fast/far as RoW can. The pirates may back-handedly force Somalia to be stabilised. Sad. #
  • @andsoerinsaid BTW now you have the real rules to Corner Lot, did y’all get them right at #GoF? in reply to andsoerinsaid #
  • RT @BoardgameNews: Truth: “Ideas alone are nearly worthless.” Lewis Pulsipher offers … on designing games – http://bit.ly/jDlz2 #
  • Disney recycling their own content? Say it isn’t so! http://bit.ly/6PUU4 #
  • @rholzgrafe Agreed on both counts, but he has prompetd me to re-examine how I use my blog and internal notes system. A good thing I think. in reply to rholzgrafe #
  • E-Books, publishing, revenue models and the impending splat sound of karma meeiting dogma & the harsh road of reality: http://bit.ly/GdBUN #
  • Don’t just handle symptoms. Tactics vs strategy in handling Detroit, the bailout & the industry’s future: http://bit.ly/ss9E #
  • RT @codinghorror Wikipedia: where the most obsessed users always win. Always. The weird thing is that in the aggregate, this system works. #
  • @rholzgrafe (Disney recycling) Yeah, I know, my comment is satircal. Animators were early practitioners of re-factoring long before Disney in reply to rholzgrafe #
  • RT @Dave_Ferguson Original name for Wikipedia: “unemployed Ph.D. Death Match” (Me: You’ll be getting a bill for my coffee-stained screen…) #
  • @raphkoster I like & use Twitter Tools for WordPress: http://bit.ly/bt6GV in reply to raphkoster #
  • Tweetie for OS X? I’m in. http://bit.ly/9okr #
  • @raphkoster My pattern is to follow generously but filter and remove even faster. Low barrier to entry. High bar to stay. in reply to raphkoster #
  • RT @ChrisTheCat: My job description? http://is.gd/q5Um #
  • @davemcclure Twitter is becoming the common inter-site transport and notification system. Adding Twitter Connect just makes it the glue too. in reply to davemcclure #

Twitter Week: 2009-04-11

Twitter Week: 2009-04-04

18xx night: 2009-03-27

Got together with Daniel, Jacob and Todd las night to play 18xx. We played 1846, 18Mex and 1832 – and with small exception I played terribly, embarrassingly badly; rank amateurs could easily have done better. I don’t know where my head was last night, but it wasn’t in that room. The one gleaming light was that I was able to consistently manage the private auctions to my own best advantage. Actually making good use of what I got from there…not so much. Bah. Thankfully I also forgot to take any pictures. A small blessing.

My head finally hit the pillow at around 08:00 this morning, so I’m a bit groggy as I type this. However my brief sleep and the time afterward has been filled with the most delightful many flavoured forms of Oh I should have done XXX! realisations. The 18xx are so wonderfully expressive in their almost symbiotic layers of counter-reactions in that regard.

1846

I’d been wanting to play 1846 for a long time and it has been near the top of my ever-almost Deep Thought Games order as a shorter and clever 18xx by Tom Lehmann. I’m less interested now, verging on active revulsion. I’m generally not a fan of partial capitalisation games as they push players to continuously invest in their own companies in order to validate their prior investment and make it viable. As such cross-investment is more of a spare-cash activity than a selective investment, presidency transfers are far less common, and the emphasis is moved heavily to run good companies rather than free money, combinations, or timing1. In short the question is How do I ride this vehicle to success? rather than, How do I exploit the other players in order to win? However, more simply, the game seemed intensely tactical, almost entirely non-confrontational and an effective rendering of a standard euro-style economic-snowball into 18xx form. Shudder. I have not had a more unpleasant 18xx experience. I’m willing to play again, I’d like to play again2 just to make sure I saw the game reasonably clearly, but I’m tempted to rate this one at 3.5/10 or under.

18Mex

We played up through Phase 3.5 and into the start of Phase 4. I had a clear lead with the NdM presidency, the 20 trigger private, 40% of the Chihuawa and 20% of the, err, gray/black thing down in the south (the two clearly best companies in our game, with the Chihuawua set to merge into the NdM), Jacob wasn’t far behind but was a noticeable step behind me, Todd managed admirably for not knowing the board and I don’t think Daniel had much idea of how terrible a position he was really in once the train rush really broke. Sadly Jacob had to go home (wife, kid) so we called it just as we entered Phase 4. Finally, at least once, I had some of my act together and wasn’t entirely stupid. Even better we got to see some neat track-build patterns with the minors that raked in the money (A and B were both running for ~$100 before they folded) while also driving the game development in entertaining fashions. Tres chic.

18Mex is growing on me. I like the phase 3.5 evolution3 plus the almost as large mutation in phase 5 one or two ORs later when the NdM forms. By reflection (same designer, similar system) 18TN (which I also have) is climbing rapidly on my want-to-play list. Just delightful.

1832

Perhaps I’m just not a stylisitic fan of Bill Dixon games. Perhaps the less said here is also the better as this was where my brain clearly exeunt stage left, leaving me to ungracefully and unconsciously suicide4. I admire the huge number of levers the game provides the players, the game has good arc, good development curves and an interesting track-system. That said, the game felt bloated. I suspect that’s an unfair characterisation as the interesting facets of the many many levers provided couldn’t fully express in a shorter game5, but having 2-trains run 6-8 times and 8 ranks of trains ( same as 1870: 2/3/4/5/6/8/10/12) is perhaps a bit too much for my taste.


  1. Blog post due RSN on the four basic types of 18xx designs. 

  2. Glutton for punishment? 

  3. Easily comparable to 1856’s CGR formation 

  4. Deliberate bankruptcy in the 8 trains. 

  5. I’d guess it averages 12-14 OR sets 

Twitter Week: 2009-03-28

  • @raphkoster I’ve yet to be disappointed by Charles deLint. Unusually liquid prose. in reply to raphkoster #
  • @raphkoster It has been long, educational & adventurous in graceless ways. Life, bah humbug! Hehn. How long are you in SF? #
  • @raphkoster Oof, so leaving early then. in reply to raphkoster #
  • RT @davemcclure: 3 AAA’s of Metrics: Actionable, Accessible, Auditable (@EricRies) #
  • RT @EricRies: 3 AAA’s of Metrics: Actionable, Accessible, Auditable #
  • RT @NASA: A close view of today’s Soyuz launch. Bill Ingalls captures terrific images! http://tr.im/hQF6 #
  • R A Lafferty’s droll “Slow Tuesday Night” (SF short). Welcome to modernity. (via @nielhimself ) http://lin.cr/hbe #
  • Eddie Izzard just finished filming on John Wyndam’s Day of the Triffiids. BBC TV so often has it so right. I miss it. (@via eddieizzard) #
  • RT @hnshah: @CAUSECAST Tesla Unveils Groundbreaking Electric Car, The Telsa Model S http://ping.fm/QtEGh #tesla #teslamodels #electriccar #
  • Who called me for a web usability study? <drum rioll> Yep, PayPal – and almost certainly the group I worked with for the last 3+ years. #
  • Watchmen does Wall-E, and well (via #trishm): http://lin.cr/hbm #
  • Saw Watchman. Talked w/ kids abt fear of nukewar in 70s&80s. Greenpeacer then. Forgot how oppressive it was but it came back. Always fear. #
  • @brettspiel And yet I count every cube in each played game – after it is in the bag , not before – here. I figure sheep herding is next. in reply to brettspiel #
  • @brettspiel Yeah, I’m still waiting on mine. Lots of Setters of Catan roads for Muck&Brass and the like. in reply to brettspiel #
  • @brookscl What is the name of this (prototype)? http://is.gd/pcxB #gamestorm in reply to brookscl #
  • Things I don’t understand: roofs over wells. Why, to keep the rain out? #

Twitter Week: 2009-03-21