Imagine that you have a set of runners running a race. The race is set atop a cliff and the runners, in order to run most quickly, must run along the very edge of the cliff, leaping across small gaps and gullies, sailing across the thousand meter drops to the rocks below.
The safe runners play it safe. They plod along the edge of the cliff, safely in from the edge where it might crumble and they almost always lose. But they do run and huff and puff and say they tried to win. The winners however invariably tear along like madmen, leaping gaps beyond imagining and sometimes frankly just running on thin air, apparently on the premise that as long as they don’t look down they’ll get to the other side ever so more quickly than everyone else. And this actually seems to work, well, some of the time. And all the while they’re doing this, they’re also pushing and tripping and shoving each other, shooting each other, setting traps, breaking legs and the like. And of course, lots of times these fast runners fall and die. But pretty much always the races are won by one of the fast runners. And then the safe runners come in a safe while later. And then the stretchers carrying the bodies peeled off the rocks come staggering and dripping in.
This is playing 18xx.